unit uTile;

interface

uses
  uTileSet;

type
  TGameTile = Record
  private
    { Private declarations }
  public
    { Public declarations }
    isWater: Boolean;
    isGorge: Boolean;
    isGhosty: Boolean;
    tileTexture: Integer;
    transparent: Boolean;
    tileSet: TGameTileSet;
  End;

implementation

end.
